Squid Eye Entertainment, Inc.
Based in San Francisco, CA
June 9, 2014
Press / Business contact:
Planetary Hero Is Lost
Intergalactic Video Games
HistoryThe idea ...
The idea for the company was hatched at Yan's Kitchen on 1/27/2014 by Stephen Pacheco and George Webber. Stephen and George had previously worked together at Sabroco Interactive, making multimedia applications, animated screen savers and games. This time around, they wanted to put their talents (Stephen: programming George: art) to work making video games. George brought some initial sketches and ideas for a game and ordered his usual, #19. They shook hands and the company, still to be named, was born.The company
Squid Eye Entertainment, Inc. was founded on June 9, 2014. Stephen funded the company by purchasing the first shares. Frank Sabella was the first board member, offering financial consulting. Marty Garrett was hired to create the audio tracks and come up with some gaming ideas. George came up with the name of the first game, Planetary Hero Is Lost (P.H.I.L.). The initial beta version of the game for iPhone, iPad and iPod Touch was tested on August 21, 2015. After much testing and feedback from players, the first Apple App Store version was released on November 2, 2015. At this point, Stephen put on his Marketing hat and started promoting the game.
Trailer for Planetary Hero Is Lost (P.H.I.L.) YouTube
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Contractor for music, sounds and game ideas